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Looking Back at DevGAMM Minsk 2014

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After each DevGAMM conference we are closely monitoring the internet, and reading all the reviews and reports of the attendees with great pleasure. Today we decided to share these emotions with you!

The most sincere and helpful feedback is always found in blogs devoted to indie development:

“The largest Russian-speaking game developers conference DevGAMM, held at least once a year, provides a chance to tens and hundreds of game developers to show themselves, to present their games and gain experience from more accomplished colleagues.”
Indie.by

“Essential things that you need to take with you to GAMM:Play are pens, notepads, water. In real time players notice the shortcomings very quickly and it is important to take notes immediately. Some come up just to listen to the developer and offer their services so it is more convenient to present the game with a partner- one person is responsible for all the players, writes down comments, and the second takes on the function of the narrator.”
Empathybox.me

“Apart from lectures DevGAMM has quite a traditional format of special event called Speed Game Dating. Developers, like a shy girl on a romantic adventure with the same name, talk about themselves and their projects, and publishers on the other hand evaluate and make a proposal in accordance with their capabilities and policies of the company. Each meeting lasts for 3 minutes, until the gong sound indicates the beginning of another round, and then publishers move on to the next victim.”
Fingerboy.deadmonkeygames.com

And sometimes impressions happen to turn into a podcast:

“Well, you already know everything, wondering what new could possibly be there [at DevGAMM] And still, new people come there, new rounds of industry development start, new presentations are shown. And I always like how DevGAMM heartfulness, which I wrote about on Twitter, keeps me from losing focus and see everything as something familiar.”
Alexey Davydov and Masha Kochakova

The most interesting reports of DevGAMM Minsk 2014 were selected for “Games Market” column on Siliconrus Siliconrus.

The event was highlighted in the Belarusian press:

“A large set of presentations, great speakers, great networking opportunities for establishing useful contacts, and all this in an unobtrusive and friendly atmosphere …”
Dev.by

“Independent developer DiscoFishGames, who won the award for Best Indie Game, could not hold back tears. He noted that this award meant a whole lot to him.”
Tech.onliner.by

“Learn about the advancement of technology. Mobile power is growing rapidly right now, so those devices should be filled with something.This happened to the animation when Disney cartoons already ceased to amaze. No wonder that gaming industry needs to evolve and new niches should be found.”
KV.by

We want to express special thanks to our sponsors, who always find time to share their impressions of the conference.

“Our company has been a platinum sponsor of DevGAMM conference for game developers and publishers for several years in a row. Therefore, the latest conference, held in Minsk, was special for us. For the first time we received guests at home and wanted everything to go well.”
Vizor Interactive

“Kefir!, platinum sponsor of the conference, was presented by specialists of different game dev and management fields. Our guys offered jobs, made new friends and discussed different subjects with their colleagues. Every visitor of the Kefir! stand could not only read the list of jobs but also taste delicious cakes. Moreover, we had souvenirs for all comers.”
Kefir!

“So why do we love DevGAMM? Even risking to sound too flashy we could honestly say that DevGAMM is where the soul of game industry lies.”
Renatus


“While part of the iLogos team participated in professional discussions, the other part was entertaining new friends with sweets. We organized a booth with fortune candy. These candies were special, some people got prophecies, and others pulled out real discounts for our services. All those who got the latter prize immediately promised to cooperate with us.”

iLogos

If we missed you report make sure to add it to the comment section below and we will publish it on our official DevGAMMTwitter feed!


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